Updates for this month:
- Player controls
- Shaders and post-processing
Spent the first part of the month learning and implementing the animal controller I got, leagues better then what I had working before. The test cat is now walking, trotting, running, jumping, swimming, interacting with objects, and attacking (for testing purposes). The controller also came with some rudimentary AI that I started testing as well. My focus this month was more on refining the controls and integrating my own personal touch controls as well. If I can get those to a satisfactory level, then everything else can be built/ tested on top of them!
The rest of the month I will we re-implementing other assets I previously had, experimenting with terrain design, shaders again, post-processing, and fixing issues from switching to the mobile platform. As well as refining the story and lore!
Here is a little look of the progress in a test area, curtesy of the Animal Controller (featuring Misu voice acting ❤) :
**Models, animations, and sounds are not final**